A server with two IPs (one burned by Google, one fresh) needs to control which
address traffic leaves from, per destination — direct from the clean IP to a
picky site, via the proxy from the other for everything else.
- Receive: already selectable via the listen addresses.
- Send (global): server config `bind_ip` binds every outbound socket to a chosen
source address (threaded through run_server → Router → the direct/proxy/UDP
connect paths, which already supported a bind_ip).
- Send (per rule): outbound rules gain `send_from` — a source IP that overrides
the global bind_ip when that rule matches. select_outbound_action now returns
the matched rule's source alongside its action, and both the direct and proxy
connect paths (TCP and the SOCKS5 UDP path) bind to rule.send_from, falling
back to the global bind_ip. So "direct from 1.2.3.4 to youtube, proxy from
5.6.7.8 otherwise" is expressible.
New fields default (send_from: None), so existing configs are unaffected and the
migrator backfills them into canonical form. Fixed two pre-existing test call
sites that predated the bind_ip parameter.
Matches a real user report after 2 weeks on this version: bandwidth is low,
the client reconnects every 10-20 minutes, sites randomly stop loading or
crawl, and ping visibly jitters. Root cause: the per-target-connection
reader task (handle_relay_message's Connect handler) read from the
upstream target as fast as it would send and forwarded every chunk
straight to send_relay_to_stream -> an immediate UDP datagram, with ZERO
awareness of the client-facing OSTP session's actual congestion window.
The client already gates its own uplink on cwnd (bridge.rs's proxy_ev
select arm); the server's download direction had no equivalent.
On a real (lossy/jittery mobile or Wi-Fi) client path, a fast target (a
CDN, say) gets blasted at the client far beyond what the path can sustain.
That's a self-inflicted loss burst: it wrecks the RTT/RTO estimate (the
"ping jitters" symptom), can push the session into a stall bad enough that
the client's 25s/180s keepalive stall-detection gives up and reconnects
(the "every 10-20 minutes" symptom), and produces exactly the "randomly
stops loading or crawls" experience while it's happening.
Fix: Dispatcher::snapshot_backpressure() computes each session's headroom
(clamped cwnd - in_flight, same clamp(16,16384) the client uses) from the
existing 10ms retransmit tick - no new polling loop. Published to a
lock-free-reader Arc<AtomicI64> per session in a shared map so relay reader
tasks (which don't have access to Dispatcher; it lives on the main loop
task) can check it without touching a lock/mutex on every read. Before
each read, a reader task waits (capped at 2s, so a wedged read can't stall
forever) while headroom is <= 0. New sessions default to a healthy 32
packets until their first snapshot lands (worst case 10ms), so this can't
stall the very first bytes of a fresh connection.
Scoped to the primary TCP CONNECT/proxy path (the one actual web browsing
uses); UDP relay/TURN is unaffected. No load test against real network
jitter was possible in this environment - the mechanism directly targets
the identified cause, but real-world confirmation is still needed.
Brings the crypto security audit into alpha alongside the already-merged
reconnection/UoT/Flutter fixes:
- CRITICAL: transport keys now come from Noise Split() over ck (DH-
inclusive), not the handshake hash — restores forward secrecy.
Wire-breaking, PROTOCOL_VERSION 4->5.
- Rate-limit + cache the O(N_keys) handshake trial path (CPU DoS).
- Quiet hot-path logging; access keys no longer logged verbatim.
- Removed dead 0-RTT resumption module (unsafe XOR ticket crypto).
- Karn's algorithm RTT fix, 32-bit frame-length overflow guard,
replay-cache eviction instead of global reject.
- Updated EN/RU specification docs to match.
No conflicts: protocol-hardening's bridge.rs commit was an independent
duplicate of the same reconnection fix already on alpha, so git merged it
as a no-op on that file.
Two UoT (UDP-over-TCP) correctness issues:
- The accepted UoT stream never had TCP_NODELAY set (the client sets it on
its end, the server didn't). Nagle's algorithm then batched server->client
writes and interacted with the client's delayed ACKs, adding tens-to-
hundreds of ms of stall per burst — throttling the download direction
badly for streaming/video. Every TCP-tunnel proxy disables Nagle; now the
server matches the client.
- handle_tcp_connection join!ed the reader and writer tasks, so a half-open
connection (client's read side gone, no outbound data pending) parked the
writer on rx.recv() forever, leaking the task and a stale tcp_map entry.
Rewrote it with select! so either half closing cancels the other and the
tcp_map entry is always removed. Added duplex-stream tests covering
inbound reassembly across segment boundaries, outbound framing, and
teardown-on-close.
Two classes of issue:
- Hot-path/attacker-triggerable events logged at info/error with internal
detail: a per-handshake info! byte dump (raw_vec[0..6]) and a per-packet
error! on session-id mismatch that dumped expected/got session ids.
Both are log-flood + info-leak surfaces; downgraded to debug and
stripped of the sensitive detail. Close/Resume frame handling likewise
moved from info to debug.
- The access key (a shared secret) was written to logs verbatim in three
places (session drop, key-created UI event, API create-user) and as an
8-char prefix in one. Added key_fp() — a short SHA-256 fingerprint — and
routed all key logging through it so operators can still correlate
events without the secret ever hitting the log.
security / protocol:
- Derive a PER-KEY junk marker (obfuscation.rs, info byte 0x04) instead of the
global constant [0x88,0x1A,0x93,0x5D]. A fixed marker was a universal DPI
signature identifying ALL OSTP users at once — exactly what the HKDF version
gate avoids for the handshake. Server drops junk via a new DispatchOutcome::Junk
inside the existing key-trial loop (secrets already derived → zero extra cost);
client stamps its own key's marker.
- §E: configurable junk/fragmentation params (junk_pc / junk_ps / frag_chunk / frag_sleep).
GUI (desktop):
- Light theme + toggle, GUI version footer in Settings.
- Fix mouse-wheel scroll on Settings (flex child needed min-height: 0).
- Drop the false "process exclusions unsupported in TUN mode" warning — they DO
work (native_handler maps port->process via GetExtendedTcpTable).
release / infra:
- build.ps1: add -PreRelease (tag CURRENT version as v<ver>-beta.N, no bump, no
master commit); guard the panel build when ostp-control ships no source; bump
the real ostp-gui/package.json instead of the nonexistent ostp-control one.
- release.yml: mark hyphenated tags as GitHub pre-releases; don't hard-fail the
web-panel step when there is no source (use committed dist/).
- Versions aligned to 0.4.1; README license badge BSL 1.1 -> AGPL v3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Ported only the fixes that actually apply to the pre-refactor base
(the handshake fixes 6eb7b36/d65af35 fix bugs the 0.3.1 multi-server
refactor introduced into the new outbounds/ostp.rs; the base bridge.rs
already waits for the handshake response with retransmit + NAT64
fallback, so they are intentionally skipped).
- EMFILE (922cf0b): rlimit::increase_nofile_limit at CLI startup.
- Logs (1151726): UoT connect/disconnect → debug; rate-limit the
unauthorized-probe log to one line / ~30s so a junk/probe flood can't
spam the log (and a client running junk-over-UDP can't self-ban).
- Helper lifecycle + bypass routes (b6e78c1):
* ostp-tun-helper forces std::process::exit(0) after run_server so the
WinTun adapter and its metric-0 default route are reclaimed instead
of lingering as a zombie that breaks the next connect.
* windows_route: delete_routes_for_dest() purges stale /32s, dedupe
bypass IPs, and log add failures at warn!.
* windows: retry tun::create through the transient ERROR_INVALID_
PARAMETER window and widen the adapter-index lookup to ~15s.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Flutter: Hide 'DNS Server' field and force '10.1.0.1' if connection link contains owndns=true
- Flutter: Remove 'Use Provider DNS' toggle to eliminate client-side choice
- Server (relay.rs): Intercept DNS queries targeting '10.1.0.1:53' and process them via internal DnsServer if DNS is enabled
- Server (api.rs): Continue appending owndns=true to subscription links to enforce internal DNS logic on clients
- ostp-server/relay.rs: remove DNS port 53 interception — DNS queries
now pass through to the actual DNS server as regular TCP connections
- ostp-client/native_handler.rs (Windows): add explicit gateway/32 route
via real interface BEFORE setting default route via TUN to prevent loop
- ostp-client/native_handler.rs (Linux): properly detect real gateway and
add default route via TUN with metric 10 after server IP exclusion
- Remove redundant extra DNS host routes from Windows setup script
- Boxed HandshakeState in NoiseSession to reduce enum variant sizes
- Used is_ok() instead of let Ok(_) pattern
- Applied automatic clippy fixes for minor warnings
Applied Kerckhoffs's principle: the protocol's security and obfuscation
now depend SOLELY on the access key. An adversary who reverse-engineers
the binary cannot build a DPI filter without knowing the key.
Changes:
- Replaced hardcoded salt string ('-ostp-psk-salt') with HKDF-SHA256.
The salt is now derived from the key hash itself — no protocol-specific
strings remain in the binary.
- Unified all secret derivation into derive_all_secrets() which produces
PSK, obfuscation key, and handshake padding range from a single HKDF
invocation.
- Handshake padding range is now key-derived: different access keys
produce different size distributions (min: 16-79, max: +48..+175).
A universal size-based filter is impossible without the key.
- HKDF-SHA256 (RFC 5869) implemented inline using existing hmac+sha2
dependencies — no new crate required.
What remains identifiable in the binary:
- 'Noise_NNpsk0_25519_ChaChaPoly_BLAKE2s' — standard Noise pattern
string, shared with many other projects, NOT OSTP-specific.
- Generic HMAC/SHA-256/ChaCha20-Poly1305 code — standard crypto
primitives used by millions of applications.
- Removed stale KeyExchange re-export from crypto/mod.rs (kex.rs
only exports HybridSharedSecret and HybridKex after stub refactor)
- Removed unused imports in ostp-server/lib.rs (AsyncWriteExt,
tcp::OwnedWriteHalf)
- Suppressed dead_code warning on HelperMsg::Log variant (IPC spec)
- Verified: cargo check passes with zero errors and zero warnings
- Unified log prefix to [ostp] across all modules (was [OSTP Core],
[ostp-server], [ostp-client], [client], [bridge])
- Removed informal/casual phrasing from all user-visible messages
- Startup messages are clean and concise (mode, server, status)
- Error messages are actionable without being alarming
- Essential server logs (client connect/disconnect) always visible
- Essential client logs (connection status, errors) always visible
- TUN tunnel messages consistent across Windows and Linux
- Removed noisy eprintln from UDP reader hot path
- Status format: [ostp] Status: Connected (rtt=12.3ms)
Critical fixes (6):
- protocol.rs: in_flight_count() now counts only retransmittable Data frames,
not Ack/Nack control frames — eliminates false backpressure under load
- protocol.rs: NACK is now rate-limited to once per 30ms — prevents
retransmission storm during normal UDP jitter
- protocol.rs: zombie frames exceeding max_retries+4 are evicted each tick —
prevents unbounded memory growth and stale retransmits
- protocol.rs: Closing state now processes final in-flight packets instead
of silently dropping them — prevents data loss at session teardown
- server/lib.rs: stream_tx changed from bounded(10000) to unbounded_channel —
prevents TCP-reader collapse during Speedtest with 50+ streams
- bridge.rs: liveness timeout raised from 30s to 60s — prevents false
reconnect during heavy Speedtest load
Medium fixes (8):
- protocol.rs: ACK range truncation preserves cumulative range (index 0)
- bridge.rs: Ping now uses send_datagram() for correct TURN wrapping
- dispatcher.rs: replay_cache hard-capped at 100k entries (DoS protection)
- dispatcher.rs: old addr cleaned from addr_to_session on roaming
- server/lib.rs: TCP connect_target() now has 10s timeout
- config.rs: TURN section parsed during hot-reload
- proxy.rs: HTTP header parsing uses 512-byte chunks instead of 1-byte reads
- proxy.rs: stream_id wrap-around skips active IDs to prevent collision
- runner.rs: is_essential_log matches actual log strings from bridge.rs
Other:
- kex.rs: clearly marked as dead PQ stub (not used by protocol)
- README.md + README.ru.md: complete rewrite with architecture diagram
- docs/en/specification.md: updated ARQ section with all new semantics